Twila Camp | Movers & Shakers 2018 – Digital Developers

The University of Oklahoma (OU) Libraries are lucky enough to own all 12 of Galileo’s first editions, four of which contain the author’s own handwriting. They’re also fortunate to have as part of their team Twila Camp, whom the libraries’ associate dean of knowledge services and CTO Carl Grant calls a “talented collaborator, out-of-the-box thinker, and lifelong learner/librarian.” Camp, OU libraries director of web services, leads the technical team that helped create 2015’s Galileo’s World, a series of 20 exhibits at seven locations on three OU campuses.
Twila Camp

CURRENT POSITION

Director of Web Services, University of Oklahoma Libraries, Norman

DEGREE

MIS, University of Oklahoma, 2004; Masters of Liberal Studies, University of Denver, 2010

FOLLOW

Galileo's World (University Libraries of the University of Oklahoma)

Douglas Gritzmacher

MS_logo_300x81

Bringing History to Life

The University of Oklahoma (OU) Libraries are lucky enough to own all 12 of Galileo’s first editions, four of which contain the author’s own handwriting. They’re also fortunate to have as part of their team Twila Camp, whom the libraries’ associate dean of knowledge services and CTO Carl Grant calls a “talented collaborator, out-of-the-box thinker, and lifelong learner/librarian.” Camp, OU libraries director of web services, leads the technical team that helped create 2015’s Galileo’s World, a series of 20 exhibits at seven locations on three OU campuses.

Galileo’s World was an ambitious undertaking. The 12 first editions were only part of the exhibition—they were surrounded by more than 300 rare, related works that were digitized, loaded into a repository, and displayed on a website to showcase the content to the general public. “Everything that was on physical display also needed to be virtually represented on the website, [which] in many cases meant doing 3-D scans of artifacts to supplement the digitized works,” explains Grant. The effort paid off: the floor that housed the exhibition saw an 1,100 percent increase in visits per month during the exhibit, and over the course of 2016 the website drew more than 20,000 unique visits. During its three-year existence, it has become OU’s second highest visited website.

Handling Galileo’s works was not Camp’s first exposure to rare materials. As an undergraduate, she worked in the OU Western History Collections archive. “I remember holding the diary of a woman who lived in a sod house after her family had claimed a plot during the land runs.... Over a hundred years later, there I was holding something so intimate and private…in my hands,” she says. “That’s when I knew I wanted to go to library school.” Camp was inspired to work in archives but, “as fate would have it,” ended up taking an HTML class instead, she says. “It seems fortuitous that I would eventually get to bridge both worlds and bring the sheer wonder of special collection materials to life in a digital world.”

Camp emphasizes that Galileo’s World was a team effort, and the agile development process the team used, as well as the modular code team members developed, will have lasting benefits. “We have been able to create a template based on Galileo’s World that allows us to build similar sites in a fraction of the time,” Camp notes, “by reusing portions of the code and content structure.”

Be the first reader to comment.

Comment Policy:
  • Be respectful, and do not attack the author, people mentioned in the article, or other commenters. Take on the idea, not the messenger.
  • Don't use obscene, profane, or vulgar language.
  • Stay on point. Comments that stray from the topic at hand may be deleted.
  • Comments may be republished in print, online, or other forms of media.
  • If you see something objectionable, please let us know. Once a comment has been flagged, a staff member will investigate.

RELATED 

TOP STORIES

LIBRARY EDUCATION

Kids are using VR to explore worlds and create new ones

COMMUNITY FORM

Kids are using VR to explore worlds and create new ones

COLLECTION DEVELOPMENT

Kids are using VR to explore worlds and create new ones

Get connected. Join our global community of more than 200,000 librarians and educators.