M. Brandon Robbins

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Librarian’s Guide to Games and Gamers: From Collection Development to Advisory Services

A superb book for early-career librarians, librarians who are new to games and gaming, academic librarians hoping to install games into the collection, and anyone looking for a fresh perspective on gaming.

The Comic Book Story of Video Games: The Incredible History of the Electronic Gaming Revolution

An approachable introduction for those starting a deeper study, though still a bit too academic for casual and/or younger gamers or anyone more interested in competitive gaming.

Understanding Minecraft: Essays on Play, Community and Possibilities

Most useful for academics, critics, and students of video game design or new media criticism, but even casual readers with an interest in video games as cultural touchstones will be intrigued.

Console Wars: Sega, Nintendo, and the Battle That Defined a Generation

Nostalgic twenty- and thirtysomethings will likely devour this book, but it's also a solid pick for anyone interested in the video game industry.

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