Lotts (art librarian, Rutgers;
Advancing a Culture of Creativity in Libraries: Programming and Engagement) builds on her earlier work by considering how incorporating a playful mindset and play-based activities can stimulate learning and creativity among library users. The author provides numerous examples, including toys (Lego, adaptive and sensory toys, STEAM kits), games (board games, role-playing games, historical games), movement and music programs, and grab-bag craft projects. While many examples come from Lotts’s experience working in academic libraries, the ideas and reflection prompts are broadly applicable. For instance, she notes that Lego kits can be used for STEAM projects, art and architecture students, and young patrons at public libraries. This short book is rich with material that will surely stimulate a spirit of experimentation, if not stir a new perspective on the utility of play. It will be up to readers to decide the possibilities in their own libraries.
VERDICT A fun guide that serves as a reminder of the importance of embracing the value of fun in the library for both patrons and staff. This stimulating work should provide ideas and inspiration for librarians at big and small public libraries, school libraries, and academic libraries; outreach librarians may also want to check this out.
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