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  • Games and Writing
    By Liz Danforth - 10/15/2009
    In "Games and Literacy" (LJ 6/15/09), I wrote about the potential of games to develop literacy skills; in "Games and Literature" (LJ 8/09), I discussed narrative and storytelling in games. The circle now closes with this column, in which I suggest harnessing gamers' creative drives to help them develop their writing skills. More
  • Talking with Eli Neiburger
    By Liz Danforth - 09/15/2009
    In the world of gaming in libraries, Eli Neiburger, associate director of IT and product development at Ann Arbor District Library, MI, is a name to conjure with. His 2007 book, Gamers…in the LIBRARY?! The Why, What, and How of Videogame Tournaments for All Ages (ALA Editions), is essential for anyone interested in the subject. More
  • Games and Literature
    By Liz Danforth - 08/15/2009
    In my previous column (Games and Literacy, LJ 6/15/09), I talked about literacy, reading, and writing associated with the gaming hobby. In libraries, we also pride ourselves on being about literature, not just Dick and Jane or Clifford the Big Red Dog. Surely gaming and literature have no common ground, right? Tolkien is literature Wrong. More
  • Why Games?
    By Liz Danforth - 05/15/2009
    Twenty-five years ago, librarians met gamers at the castle gates with pitchforks and torches, not sure exactly what to think about these loud, rowdy college kids declaring they were delving into dungeons to kill dragons—and, yes, it was mainly college kids back then. Most of us gamers, however, grew up into normal, productive citizens, had families and kids of our own (whom we let play mo... More
  • Nebraska State Auditor Goes After Library Gaming—All $500 Worth
    Raya Kuzyk - 02/25/2009
    More
  • Game Ratings Rundown
    By Shawn McCann - 02/15/2009
    Most video games released in North America carry a rating from the Entertainment Software Ratings Board (ESRB), a nonprofit, self-regulatory, third-party entity formed in 1994 by what is now the Entertainment Software Association. ESRB ratings consist of two parts: a rating symbol on the front of the game box addressing age-appropriateness, and one of over 30 different content descriptors (e. More
  • Top Games
    01/15/2009
    For the period January-November 2008; rated according to the Entertainment Software Rating Board system; Rentrak Home Video Essentials™. More
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Liz Danforth
Games, Gamers, & Gaming

November 2, 2009
Help Them Understand
Do you find people coming to your gaming events with questions? "What is going o...
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Liz Danforth
Games, Gamers, & Gaming

October 28, 2009
Designing Games
Game design is something only the geekiest kids used to do. We huddled over our desks...
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Liz Danforth
Games, Gamers, & Gaming

October 23, 2009
Don't Forget
I talk a lot about the serious side of gaming here. Sometimes I think I don't talk en...
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Liz Danforth
Games, Gamers, & Gaming

October 19, 2009
Picture the Impossible
If you live in or near Rochester, NY you probably already know about Picture the Impo...
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Want to reduce your library's carbon footprint? Join the Cradle-to-Cradle revolution. Helen Milling shares the green products her firm is using.

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