Games and Writing By Liz Danforth - 10/15/2009
In "Games and Literacy" (LJ 6/15/09), I wrote about the potential of games to develop literacy skills; in "Games and Literature" (LJ 8/09), I discussed narrative and storytelling in games. The circle now closes with this column, in which I suggest harnessing gamers' creative drives to help them develop their writing skills.
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Talking with Eli Neiburger By Liz Danforth - 09/15/2009
In the world of gaming in libraries, Eli Neiburger, associate director of IT and product development at Ann Arbor District Library, MI, is a name to conjure with. His 2007 book, Gamers…in the LIBRARY?! The Why, What, and How of Videogame Tournaments for All Ages (ALA Editions), is essential for anyone interested in the subject.
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Games and Literature By Liz Danforth - 08/15/2009
In my previous column (Games and Literacy, LJ 6/15/09), I talked about literacy, reading, and writing associated with the gaming hobby. In libraries, we also pride ourselves on being about literature, not just Dick and Jane or Clifford the Big Red Dog. Surely gaming and literature have no common ground, right? Tolkien is literature Wrong.
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Why Games? By Liz Danforth - 05/15/2009
Twenty-five years ago, librarians met gamers at the castle gates with pitchforks and torches, not sure exactly what to think about these loud, rowdy college kids declaring they were delving into dungeons to kill dragons—and, yes, it was mainly college kids back then. Most of us gamers, however, grew up into normal, productive citizens, had families and kids of our own (whom we let play mo...
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Game Ratings Rundown By Shawn McCann - 02/15/2009
Most video games released in North America carry a rating from the Entertainment Software Ratings Board (ESRB), a nonprofit, self-regulatory, third-party entity formed in 1994 by what is now the Entertainment Software Association. ESRB ratings consist of two parts: a rating symbol on the front of the game box addressing age-appropriateness, and one of over 30 different content descriptors (e.
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Top Games 01/15/2009
For the period January-November 2008; rated according to the Entertainment Software Rating Board system; Rentrak Home Video Essentials™.
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Games, Gamers, & Gaming Liz Danforth, MLS, game developer October 28, 2009 Designing Games
Game design is something only the geekiest kids used to do. We huddled over our desks... More
Games, Gamers, & Gaming Liz Danforth, MLS, game developer October 23, 2009 Don't Forget
I talk a lot about the serious side of gaming here. Sometimes I think I don't talk en... More
Design Institute 2007 December 11, 2007 at Chicago's Harold Washington Library Center:Design Institute 2007
Learning Gardens New York's GreenBranches program links the library to the street.
Green Picks: LBD May 2007 Want to reduce your library's carbon footprint? Join the Cradle-to-Cradle revolution. Helen Milling shares the green products her firm is using.