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Why Gaming Belongs in LibrariesApril 1, 2009Guest Blogger Sue Scott’s Thoughts on Why Gaming Belongs in Libraries 1. The PC game franchises Warhammer Online, World of Warcraft, and StarCraft are all based on rich Tolkien-like fantasy worlds, with lots of lore and story as well as elements of strategy and economy. Books (graphic novels and fiction) based on the back story can supplement the gaming experience.
3. Public libraries try to include games that have an educational component to them, but at the end of the day, don’t some people just want to relax or escape?
4. Every time my library’s Wii Bowling league for seniors meets, I put out magazines and local newspapers for them; during teen video game programs, I put out gaming magazines and strategy guides. Games can draw patrons of all ages to other holdings in the library.
5. Many games today feature creative modding tools (e.g., PS3’s LittleBigPlanet and the PC games Neverwinter Nights and Half Life 2). Creating a game requires knowledge of art, storytelling, programming, physics, and math, and many other subjects, and such tools are useful for young adults interested in videogame development as a career. (Indeed, many universities now provide classes in game development and the history of videogames.)
6. In tough economic times, parents are thrilled to check out a $60 game instead of purchasing it.
7. Guitar Hero and Rock Band have introduced a whole new generation to classic rock and heavy metal. By having events in the library, you can enable the many kids who might not otherwise be able to afford the equipment to experience these party games. Who knows if one of those underprivileged kids will be the next Jimi Hendrix—or at least be inspired to study an instrument? [Not a stretch of the imagination -- Liz] 8. As the digital divide widens, consider that many wouldn't get to experience all the media the world has to offer without libraries making that media available to them.
10. Many games have a historical element to them. Rome: Total War, for example, has been by the History Channel to recreate famous historical battles, and Spore delves into evolution.
11. The scores in many videogames are original masterpieces, by such composers as Clint Bajakian (Star Wars: Knights of the Old Republic) and the incomparable Nobuo Uematsu (Final Fantasy). Posted by Liz Danforth on April 1, 2009 | Comments (0) Industries: Gaming
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